Jorge Arroyo-Palacios

Affiliation

PlayStation Magic Lab, Sony Interactive Entertainment

Topic

Virtual Characters,Affective States,Arousal Dimension,Brain Activity,Calibration Stage,Cardiovascular Measures,Changes In Arousal,Comparative Summary,Depression And Anxiety,Depth Camera,Emotional Content,Emotional Responses,Emotions Of Others,Field Of View,Game Conditions,Game Consoles,Game Context,Game Environment,Game Industry,Game Level,Higher Mean Scores,Human-computer Interaction,Immersive Virtual Reality,Influence Of Physical Activity,Interactive,Internet Of Things,Internet Of Things Devices,Learning Ability,Learning Algorithms,Mixed Reality,Mixed Scenario,Mobile Games,Mood Changes,Mood Disorders,Mood Of The Participants,Mood States,Nature Of Interactions,Navigation,Nodding,Physical Disability,Physical Space,Physiological Activities,Physiological Changes,Physiological Data,Physiological Modifications,Physiological Sensors,Physiological Signals,Presence Of Other People,Presence Of People,Profile Of Mood States,

Biography

Jorge Arroyo-Palacios graduated from the Instituto Tecnológico de Ciudad Victoria in 2003 with an Honours BEng degree in computer systems. He received the MSc degree in advanced computer science in 2006 and the PhD degree in computer science in 2011 from the University of Sheffield. He received a research scholarship from the Mexican Research Council of Science and Technology (CONACYT) to continue his postgraduate studies. Currently, he is a postdoctoral researcher at the EVENTLAB, University of Barcelona. His research aims to explore the use of physiological signals and machine learning methods to design and implement innovative intelligent computer systems able to: i) adapt to the users’ health, physical and affective state, ii) interact with the users in a natural and intuitive way, and iii) support healthcare practitioners and patients.