Browse Conferences
Authors Index
Presents an index of the authors whose articles are published in the conference proceedings record.
Implementation of Multi-Focal Near-Eye Display Architecture: Optimization of Data Path
In this work we describe the concept of a stereoscopic multi-focal head mounted display for augmented reality applications as a means of mitigating the vergence-accommodation conflict (VAC).Investigated are means of a practical implementati...
Adaptive Streaming and Rendering of Static Light Fields in the Web Browser
Static light fields are an image-based technology that allow for the photorealistic representation of inanimate objects and scenes in virtual environments. As such, static light fields have application opportunities in heterogeneous domains...
Color Transfer of 3D Point Clouds For XR Applications
In this paper, we analyse and compare four different color transfer algorithms, which were originally developed for 2D images, for 3D point clouds. In particular, we transfer the color distribution of a given reference 3D point cloud to a s...
The Perceptually-Supported and the Subjectively-Preferred Viewing Distance of Projection-Based Light Field Displays
As the research efforts and development processes behind light field visualization technologies advance, potential novel use cases emerge. These contexts of light field display utilization fundamentally depend on the distance of observation...
Depth Image-Based Rendering of Non-Lambertian Content in MPEG Immersive Video
In the context of the development of MPEG-I standard for immersive video compression ISO/IEC 23090-12 (MIV), the need of handling scenes with non-Lambertian materials arose. This class of material is omnipresent in natural scenes, but viola...
3D location estimation of light sources in room-scale scenes
In this paper we present our on-going work on light source estimation in room-scale scenes for more photorealistic experiences. Our unique input is an up-to-date textured 3D mesh of a real uncontrolled environment obtained using a consumer ...
Multiview from micro-lens image of multi-focused plenoptic camera
Multi-focused Plenoptic cameras (Plenoptic 2.0) allow the acquisition of the Light-Field of a scene. However, extracting a novel view from the resulting Micro-Lens Array (MLA) image poses several challenges: micro-lenses calibration, noise ...
Accurate human body reconstruction for volumetric video
In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using tradi...
Performance analysis of DIBR-based view synthesis with kinect azure
DIBR (Depth Image Based Rendering) can synthesize Free Navigation virtual views with sparse multiview texture images and corresponding depth maps. There are two ways to obtain depth maps: through software or depth sensors, which is a trade-...