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From Photogrammetric Reconstruction to Immersive VR Environment
There are several steps to generate a VR environment from images: choose experimental conditions (scene, camera, trajectory, weather), take the images, reconstruct a textured 3D model thanks to a photogrammetry software, and import the 3D m...
Simulation of Pan-Tilt-Zoom Tracking for Augmented Reality Air Traffic Control
Using Augmented Reality (AR) technology for Air Traffic Control (ATC) holds great promise but comes with a number of technical challenges. In addition to displaying the position of surrounding aircraft, a zoomed-in view of a certain aircraf...
Performance Evaluation of HDR Image Reconstruction Techniques on Light Field Images
The reconstruction of high dynamic range (HDR) images from low dynamic range (LDR) images is a challenging task. Multiple algorithms are implemented to perform the reconstruction process for HDR images and videos. These techniques include, ...
A Novel Compression Scheme Based on Hybrid Tucker-Vector Quantization Via Tensor Sketching for Dynamic Light Fields Acquired Through Coded Aperture Camera
Emerging computational light field displays are a suitable choice for realistic presentation of 3D scenes on autostereoscopic glasses-free platforms. However, the enormous size of light field limits their utilization for streaming and 3D di...
Visual Attention Analysis and User Guidance in Cinematic VR Film
Due to the character of 360° video, it is often a challenge for filmmakers to guide the attention of users to the region of interest. Visual effects as a type of user guidance is frequently applied to traditional film. Nevertheless, the inf...
Latent Factor Modeling of Perceived Quality for Stereoscopic 3D Video Recommendation
Numerous stereoscopic 3D movies are released every single year to movie theaters and they evidently generate large revenues. Despite the notable improvements in stereo capturing and 3D video post-production technologies, stereoscopic artefa...
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Histogram Matching for Camera Pose Neighbor Selection
A prerequisite to calibrated camera pose estimation is the construction of a camera neighborhood adjacency graph, a connected graph defining the pose neighbors of the camera set. Pose neighbors to a camera C are images containing sufficient...